Language Arts: Reading and Writing
The Language Arts curriculum includes expectations for Reading, Writing, Speaking and Listening and Viewing.
For more information:
https://www.michigan.gov/documents/mde/ELA_Grade_1_387992_7.pdf
https://www.oaklandschoolsliteracy.org/resources/common-core-resources/ccss-curriculum/
For more information:
https://www.michigan.gov/documents/mde/ELA_Grade_1_387992_7.pdf
https://www.oaklandschoolsliteracy.org/resources/common-core-resources/ccss-curriculum/
Math
The Math curriculum includes expectations for Number Sense and Operations, Measurement, Geometry and Data and Probability.
For more information: choose 1st Grade
http://www.corestandards.org/Math/
For more information: choose 1st Grade
http://www.corestandards.org/Math/
Science
Physical Science: Waves; Light and Sound
1-PS4-1 Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.
1-PS4-2 Make observations to construct an evidence-based account that objects can be seen only when illuminated.
1-PS4-3 Plan and conduct an investigation to determine the effect of placing objects made with different materials in the path of a beam of light.
1-PS4-4 Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.
* Structure, Function, and Information Processing
1-LS1-1 Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
* 1-LS1-2 Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive. 1-LS3-1 Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
Earth Science: Space Systems, Patterns and Cycles
1-ESS1-1 Use observations of the sun, moon, and stars to describe patterns that can be predicted.
1-ESS1-2 Make observations at different times of year to relate the amount of daylight to the time of year.
** Engineering Design
K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
K-2-ETS1-3 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
Life Science: Animal Traits
1-PS4-1 Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.
1-PS4-2 Make observations to construct an evidence-based account that objects can be seen only when illuminated.
1-PS4-3 Plan and conduct an investigation to determine the effect of placing objects made with different materials in the path of a beam of light.
1-PS4-4 Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.
* Structure, Function, and Information Processing
1-LS1-1 Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
* 1-LS1-2 Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive. 1-LS3-1 Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
Earth Science: Space Systems, Patterns and Cycles
1-ESS1-1 Use observations of the sun, moon, and stars to describe patterns that can be predicted.
1-ESS1-2 Make observations at different times of year to relate the amount of daylight to the time of year.
** Engineering Design
K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
K-2-ETS1-3 Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
Life Science: Animal Traits
Social Studies
Social Studies: MC3
For more information visit:
https://oaklandk12-public.rubiconatlas.org/Atlas/Browse/View/UnitCalendar?BackLink=3250&CurriculumMapID=51&YearID=2023&SourceSiteID=
For more information visit:
https://oaklandk12-public.rubiconatlas.org/Atlas/Browse/View/UnitCalendar?BackLink=3250&CurriculumMapID=51&YearID=2023&SourceSiteID=